TetherA game · Insight Drift

A game from Tether

Play a quick game.

Fly a ship, collect the signals, and dodge the things that sink products. No timer — it keeps going as long as you do.

  • Collect every insight to clear the level
  • Hit a trap and it costs a life. You have three.
  • Arrow keys to turn and thrust

Things to avoid

Every hazard in the game is a real way small products go wrong. Hitting one costs a life; the costlier the mistake, the bigger it is drawn.

  • Vanity metric
    Went up. Meant nothing.
    −1 life
  • Loudest customer
    One voice, whole roadmap.
    −1 life
  • Scope creep
    It was a week, three months ago.
    −1 life
  • Premature scale
    Ten users. Kubernetes.
    −1 life
  • Feature bloat
    Nobody found the good one.
    −1 life
  • Building on a hunch
    Felt right. Wasn't.
    −1 life
  • Ignoring churn
    The exit interview you skipped.
    −1 life
  • Competitor envy
    Their roadmap, your team.
    −1 life
  • Rewrite it all
    Six months, same bugs.
    −1 life
  • Report nobody read
    40 pages. No decision.
    −1 life

You can’t ship your way out of not listening. Tether does this part for you, without the asteroids.

Start for free